The Book Beyond 2
Reels: 5
Paylines: 10
is Wild and substitutes for all symbols except Scatters and bonus symbols.
Free games
is Scatter.
10 free games are triggered by 3/4/5 .
The free games feature starts with the draw of a bonus symbol.
2 trigger the second level of free games.
The second level of free games starts with 10 additional free games.
In second level of free games, every time a bonus symbol is evaluated, the multiplier is increased by 1.
The multiplier is applied to all wins in a spin.
Gamble
Gamble limit can be capped by operator.
Each gamble variant is a fair game. The gamble variant have no effect on the expected payout of this game (RTP).
Card Gamble
The card gamble can be entered by clicking the gamble button with the cards symbol after an interim win. The interim win can then be risked by betting on the colour of the next card (red or black). If the chosen colour matches the drawn card, the interim win is doubled. If not the interim win is lost and the gamble ends. The probability that the chosen colour matches is 50%.
Ladder Gamble
The ladder gamble can be entered by clicking the gamble button with the ladder symbol after an interim win. The interim win can then be risked by the player. Winning results in advancing to a higher level of the ladder, which is displayed. Losing results in descending to a lower level, which is also displayed. At the lowest level this can lead to the total loss of the interim win.
The potential maximum win of the ladder gamble, that is possible, results from the value of the interim win in the game. The probability of landing on the higher or lower displayed level depends on the current level of the ladder. If one of the two payout stages is reached, higher winnings with their probabilities are possible. If you start the ladder gamble with a value between two win levels, the next higher and lower level is played for, while the payout stages are ignored. The closer the starting value is to the value of a winning level, the greater the probability of winning it.
Partial Collect
By pressing the Split-Win button, the gamble value is halved for the card gamble or reduced by one level for the ladder gamble and the rest is booked as an interim win on the balance.
Full Collect
By pressing the Take-Win button, the interim win is collected and booked to the credit.
End of the Gamble
The gamble is over as soon as the maximum possible win has been reached, the last win has been accepted or the gamble bet has been lost.
Rules
All wins begin with the leftmost reel and pay left to right for identical symbols on adjacent reels. All wins count on payed lines only. Wins on different lines are added. Only the highest win counts on each line.
Scatters pay in any position. Scatter wins are added to line wins. Only the highest Scatter win counts.
Free games are free-to-play. Bet per line and lines played are the same as in the spin that triggered the free games feature. Reel strips during free games are different to the reel strips during paid games.
Wins and winning combinations are shown in the paytable. Malfunction voids all pays and plays.
Return to Player (RTP)
This game has a return to player of [GAME_RTP]. This RTP represents the long term theoretical game payout.
Operation
General
+-
Total Bet
Increase/decrease bet
+-
Lines
Increase/decrease number of lines
Spin
Total bet is deducted from balance, reels start to spin
Max Bet
maximum bet and number of lines
Card Gamble
Risk interim win in card gamble
Ladder Gamble
Risk interim win in ladder gamble
Take Win
Take the win, win is booked to balance
Menu
Setting options and information
Sound
Turn sound on/off
Paytable
Display of winning combinations
Info
Rules
Card gamble
Red
Gambles on red
Black
Gambles on black
Split
Collect half of the interim win, the other half can still be risked
Ladder gamble
Gamble Step
Gambles on the next step
Split
Reduction by one win level, the difference is booked as an interim win